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Anime vs Anime! Characters: Confirmed Fighter Names and What's Documented

The official description names 14 confirmed Anime vs Anime! fighters out of a roster of over 80. See the fourteen names and what is documented about them.

Quick answer

The official [RIMURU!] Anime vs Anime! description confirms 14 fighters by name — RIMURU, GUTS, CID, UNOHANA, RENGOKU, ESCANOR, DAVID, JOSUKE, UZUI TENGEN, SHINJI, ALUCARD, URYU ISHIDA, YAMI and KANEKI — out of a roster it puts at over 80 collectible fighters drawn from anime series.

  • The fourteen names sit under the NEW 10+ FIGHTERS! heading of the official description, recorded October 30, 2026.
  • Gameplay footage shows more fighter names, including YAMEY, INFINITY, SHINRO, COPY NINJA and ERASER HERO.
  • The description attaches no individual stats, rarity labels or tier positions to any of the fourteen names — what it documents for every fighter is its own moves, ultimate and awakening.
Three blocky, anime-styled fighters sitting on a grassy hill watching the sun set over the sea in [RIMURU!] Anime vs Anime!

The confirmed fighter list

[RIMURU!] Anime vs Anime! is a Roblox fighting game by SellWater! where you collect fighters drawn from anime series. Its official description leads with a “NEW 10+ FIGHTERS!” heading followed by fourteen names:

RIMURU · GUTS · CID · UNOHANA · RENGOKU · ESCANOR · DAVID · JOSUKE · UZUI TENGEN · SHINJI · ALUCARD · URYU ISHIDA · YAMI · KANEKI

That lineup is a featured snapshot, not the whole roster: the same description states you can collect over 80 fighters and closes with “New fighters and updates every week!”. The game record carrying that text was updated on October 30, 2026, so treat the fourteen names as the confirmed highlights as of that date, not a cap on the roster.

What is actually documented about each named fighter

For every one of the fourteen, the official description documents the same three things: the name itself, its place in that new-fighter lineup, and the kit structure every fighter in the game shares — its own moves, an ultimate and an awakening. The description does not attach individual stats, rarity labels or tier positions to any of the fourteen names, so head-to-head strength claims about them would go beyond what the game's own material supports. What exists beyond the names is shared structure and names seen in action, covered below.

More fighter names seen in gameplay footage

Gameplay footage of the experience shows additional fighter names beyond the fourteen featured names:

Fighter names seen in gameplay footage

In a match

YAMEY

The player's fighter in an observed match, shown with 119 health opposite INFINITY's 96 on a round timer reading 2:55.

In a match

INFINITY

The opponent facing YAMEY in that same match, shown with 96 health.

Roll screen

SHINRO

Revealed when the game dealt ten cards on the ROLLING YOUR FIGHTERS screen; SHINRO's card carried a COPY tag, while other revealed cards showed rarity labels such as MYTHIC, DIAMOND and COMMON.

Round result

COPY NINJA

The winning name on a round-result panel reading COPY NINJA WINS with 3% HP LEFT and 0:44 on the clock.

Round result

ERASER HERO

Named as the opponent in that same round-result frame.

The match frame, the roll screen and the round result all come from a single session of footage, so treat these names as a sample of the roster in action rather than a complete list of the fighters beyond the fourteen.

What every fighter shares

Every fighter in the game — one of the fourteen named fighters or another collectible fighter — follows the same documented structure: its own moves, an ultimate and an awakening. The battle HUD makes that kit visible, and its control legend maps each action to an input:

Data table

Input
A / D
Action
Move
Input
W
Action
Jump
Input
Left click or J
Action
Attack
Input
F
Action
Block
Input
Q
Action
Dash
Input
1 / 2 / 3
Action
Moves
Input
V
Action
Ultimate
Input
C
Action
Awakening

An AUTO/CONTROL toggle on the same screen sets whether you drive the fighter yourself or the game fights for you. You can take a collected fighter into 1v1 or 2v2 matches, or practice in Training. For a deeper look at how the fighting itself works, see the combat guide, and the beginner guide covers the path from the tutorial to your first match.

How fighters get into your collection

Fighters are unlocked by opening packs — the official description's instruction is to “Open packs, unlock rare characters and build your dream team”. A third-party guide adds that Apex Packs “may hold rare and powerful characters”, without guaranteeing a rare fighter in every pack. The currency guide covers the Coins, Emeralds and Apex Packs side of that economy, the summoning guide covers where the summon screen is and pack pricing, and active codes can help you stock up — the current list lives on the codes page.

Rarity labels seen on the roll screen

The same gameplay footage shows how a roll plays out: the ROLLING YOUR FIGHTERS screen carries the subtitle “Dealing 10 fighters from your collection”, ten cards are dealt face down and flipped one by one, and a SKIP button is available if you would rather not watch. Revealed cards carry rarity labels — MYTHIC, DIAMOND and COMMON all appear during the roll — and a later screen reveals a SORCERERS pack. That screen shows no full tier order, so the observed labels are examples of rarities in the game, not a documented ranking from top to bottom.

A roster that keeps changing

Because the official description promises new fighters and updates every week, the confirmed-name list above is a moving target — the fourteen names are the lineup as of October 30, 2026. The updates page tracks what changes between weeks, so it is worth checking back before assuming a fighter name is new or missing.