Anime vs Anime! Apex Packs: Which Codes Give One and What the Pack Contains
Four active Anime vs Anime! codes each award 1 Apex Pack: LfGhostin, SauDeep, DokiDoki and 87_Star. How to redeem them at the Summon screen, what the pack's description actually promises, and how it differs from the Coin-priced packs on the banner.
Quick answer
Four active Anime vs Anime! codes each award 1 Apex Pack: LfGhostin, SauDeep, DokiDoki and 87_Star. Redeem one at the Summon section of the main lobby by entering the string into the text box at the bottom of the screen and pressing Redeem. The pack is described as possibly holding rare and powerful characters — a chance at rare fighters, not a guaranteed one.
- Those four were reported active on October 29, 2026, alongside eight other active codes that pay Coins or Emeralds instead of packs.
- Apex Packs are opened at the Summon button, where the game also opens the packs it sells for Coins.
- Code rewards rotate as codes expire, so recheck a code's reported status before counting on it.
The codes that hand out an Apex Pack
Anime vs Anime! had 12 active codes as of October 29, 2026. Only four of them carried a pack reward: LfGhostin, SauDeep, DokiDoki and 87_Star, each redeeming 1 Apex Pack. Every other active code at that check paid Coins or Emeralds, so redeeming the rest of the list does nothing for your pack count. Those four were the complete set of pack codes from that check, not a shortlist picked from a longer one — the live table with each entry's current reward is on the Anime vs Anime! codes page, and that page also records the rewards attached to each entry.
Two details are worth slowing down for. First, the pack codes were reported by three separate code lists on October 29–30, 2026, and code rewards rotate as codes expire, so a code that paid an Apex Pack at that date is not permanently a pack code. Second, the strings are literal. Incorrect spelling or capitalization is enough to make a redemption fail, which is why copying a code from a maintained list beats retyping it from memory or from a video. That sensitivity matters here because the updated code lists do not agree on punctuation for two of the four: one list prints the newer additions with a trailing exclamation mark ("DokiDoki!" and "87_Star!"), while another prints them without it. Copy whichever form the current list shows rather than committing the string to memory, and do not assume the version you typed is the version that exists.
Redeeming a pack code
The redemption box is not a website, a Discord command or a settings menu — it sits inside the game, on the same Summon screen where packs are opened.
Checklist
- Launch Anime vs Anime! in Roblox
Code entry happens in-game, so you need the experience running before anything else.
- Approach the Summon section in the main lobby
The pack banner and the redemption field are part of the same Summon screen.
- Enter the code in the text box at the bottom of the screen
Paste the string exactly as the list shows it; spelling and capitalization decide whether it is accepted.
- Hit Redeem
A code that is still active delivers its reward immediately — the Apex Pack is credited on acceptance rather than after some later step.
- If the reward does not arrive, recheck the exact string first
A single wrong character or capital is a more likely cause than a bad code. The codes page also records each code's reported status if you need to check whether it is still listed as active.
Nothing else has to be done to the pack afterwards: once it is in your account it is opened at the Summon button, the same control players use when they summon with Coins. The summoning guide covers that screen — where the button sits, what the banner shows and what the reveal looks like — in more depth than this page needs to repeat.
What the Apex Pack actually promises
This is the part where the wording does real work. The Apex Pack's description promises that it may hold rare and powerful characters. That is a chance at rare fighters, not a named fighter and not a guarantee of any particular rarity.
The material available here does not document a drop list, an odds breakdown or guaranteed contents for the Apex Pack specifically, so any expectation more precise than "a chance at something rare" is not something the pack's own description supports. The broader framing the game uses points the same way: packs are opened to unlock rare characters, and the collection they feed is over 80 fighters, each with its own moves, an ultimate and an awakening. So the honest way to read the reward is as a roll on your roster rather than a delivery of a specific unit.
That matters for how you plan around the codes. Redeeming all four pack codes does not give you four known fighters; it gives you four packs, each of which resolves on its own terms. If you are deciding whether a code is worth the two minutes, the value is the extra roll, not a promised character. For what the different rarity labels mean once a fighter is revealed, see the fighter rarities page, and for the roster itself, the fighter collection page.
How Apex Packs fit alongside the packs sold on the banner
The Summon screen's banner carries six packs at a time, and the lineup changes every so often, so the packs you saw last session are not guaranteed to still be there. Those banner packs can get expensive: in one recorded playthrough the Void pack was priced at 6,100 Coins. Treat that as a snapshot of that particular lineup rather than a standing price list, because a rotating banner is exactly the kind of thing a single observation cannot pin down.
God Packs are the other pack type named in the material — one code awards two of them, and the tutorial rewards one. An Apex Pack is a different item from both of these. The key distinction for a player reading the banner is that the recorded lineup here gives only the Void pack's price (6,100 Coins); codes are the documented route to an Apex Pack. Check the current six-pack banner to see whether an Apex Pack is on sale there — what is documented is that codes hand them out and that they are opened at the Summon button along with everything else.
What connects all of it is the summoning loop. Players keep summoning with Coins and with Apex Packs obtained from codes, and both routes end at the same button and the same collection. Coins are the resource you spend; an Apex Pack is a pack you open. That is why a pack reward is not interchangeable with a pile of Coins, and why the four pack codes are worth redeeming even if you already have spending money in hand. The currency guide explains where Coins come from and how they are spent.
Where to go next
If the four codes are the only part you needed, redeem them and move on. If you are still early in the game, the beginner guide puts the tutorial, the Summon screen and your first matches in order. Once you have opened your packs, the combat guide covers the controls for the fighters you pulled, and the updates page tracks what has changed in the game since.
Related Guides
Codes and Redemption
Check reported codes and rewards, then learn how to redeem them on the Summon screen.
Summon Screen and Void Pack Price
Find the SUMMON button after the tutorial, read the six-pack banner and Codes box, and check the Void pack's reported 6,100-Coin price.
Anime vs Anime! Fighter Rarities: The Labels on Fighter Cards and Where to Read Them
Which rarity labels are actually documented on Anime vs Anime! fighter cards, where to read them during the pre-match draft, and why the tier order between labels is not documented.
Coins, Emeralds and Apex Packs
Learn how Coins, Apex Packs and Emeralds are obtained, and how Coins and packs are used at the Summon screen.